{"id":473,"date":"2015-06-14T06:51:16","date_gmt":"2015-06-14T09:51:16","guid":{"rendered":"http:\/\/dark-ware.com\/?p=473"},"modified":"2022-07-15T03:19:07","modified_gmt":"2022-07-15T06:19:07","slug":"refactoring","status":"publish","type":"post","link":"https:\/\/www.dark-ware.com\/ja\/refactoring\/","title":{"rendered":"Refactoring"},"content":{"rendered":"<p>Hi guys.<\/p>\n<p>Well after my post about the games that inspired me to do my journey as Level Designer I guess I&#8217;m more clear about the what I want to give with my Level Design. And as first step I did a blueprint about what I really want to make and also it gave me a better result that I wanted&#8230; In fact I started from scratch again (But I haven&#8217;t delete my old map so probably I&#8217;ll merge some part of it later) and I was a really good result. Still darker, but I guess now is more fixed that aspect&#8230; I&#8217;m just doing a light stuff by myself without even read any documentation&#8230; I&#8217;m gonna see some tutorial after to fix this&#8230;<\/p>\n<p>Anyway here are the Photos of Day 6:<\/p>\n\n\t\t<style type=\"text\/css\">\n\t\t\t#gallery-1 {\n\t\t\t\tmargin: auto;\n\t\t\t}\n\t\t\t#gallery-1 .gallery-item {\n\t\t\t\tfloat: left;\n\t\t\t\tmargin-top: 10px;\n\t\t\t\ttext-align: center;\n\t\t\t\twidth: 20%;\n\t\t\t}\n\t\t\t#gallery-1 img {\n\t\t\t\tborder: 2px solid #cfcfcf;\n\t\t\t}\n\t\t\t#gallery-1 .gallery-caption {\n\t\t\t\tmargin-left: 0;\n\t\t\t}\n\t\t\t\/* see gallery_shortcode() in wp-includes\/media.php *\/\n\t\t<\/style>\n\t\t<div id='gallery-1' class='gallery galleryid-473 gallery-columns-5 gallery-size-thumbnail'><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-06-20.png'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-06-20-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" aria-describedby=\"gallery-1-474\" \/><\/a>\n\t\t\t<\/dt>\n\t\t\t\t<dd class='wp-caption-text gallery-caption' id='gallery-1-474'>\n\t\t\t\tDay 6\n\t\t\t\t<\/dd><\/dl><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-14-23.png'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-14-23-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" aria-describedby=\"gallery-1-475\" \/><\/a>\n\t\t\t<\/dt>\n\t\t\t\t<dd class='wp-caption-text gallery-caption' id='gallery-1-475'>\n\t\t\t\tDay 6\n\t\t\t\t<\/dd><\/dl><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-37-36.png'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-37-36-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" aria-describedby=\"gallery-1-476\" \/><\/a>\n\t\t\t<\/dt>\n\t\t\t\t<dd class='wp-caption-text gallery-caption' id='gallery-1-476'>\n\t\t\t\tDay 6\n\t\t\t\t<\/dd><\/dl><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-47-80.png'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-40-47-80-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" aria-describedby=\"gallery-1-477\" \/><\/a>\n\t\t\t<\/dt>\n\t\t\t\t<dd class='wp-caption-text gallery-caption' id='gallery-1-477'>\n\t\t\t\tDay 6\n\t\t\t\t<\/dd><\/dl><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-44-14-12.png'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-44-14-12-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" aria-describedby=\"gallery-1-478\" \/><\/a>\n\t\t\t<\/dt>\n\t\t\t\t<dd class='wp-caption-text gallery-caption' id='gallery-1-478'>\n\t\t\t\tDay 6\n\t\t\t\t<\/dd><\/dl><br style=\"clear: both\" \/>\n\t\t<\/div>","protected":false},"excerpt":{"rendered":"<p>Hi guys. Well after my post about the games that inspired me to do my journey as Level Designer I guess I&#8217;m more clear about the what I want to give with my Level Design. And as first step I did a blueprint about what I really want to make and also it gave me a better result that I wanted&#8230; In fact I started from scratch again (But I haven&#8217;t delete my old map so probably I&#8217;ll merge some part of it later) and I was a really good result. Still darker, but I guess now is more fixed that aspect&#8230; I&#8217;m just doing a light stuff by myself [&hellip;]<\/p>","protected":false},"author":1,"featured_media":478,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6,1,8,21,20],"tags":[],"class_list":["post-473","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-level-design","category-news","category-portfolio","category-the-holders","category-unreal-engine-4"],"jetpack_featured_media_url":"https:\/\/www.dark-ware.com\/wp-content\/uploads\/2015\/06\/UE4Game-2015-06-14-03-44-14-12.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts\/473","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/comments?post=473"}],"version-history":[{"count":1,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts\/473\/revisions"}],"predecessor-version":[{"id":479,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts\/473\/revisions\/479"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/media\/478"}],"wp:attachment":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/media?parent=473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/categories?post=473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/tags?post=473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}