{"id":625,"date":"2015-07-18T02:33:29","date_gmt":"2015-07-18T05:33:29","guid":{"rendered":"http:\/\/dark-ware.com\/?p=625"},"modified":"2015-07-18T02:33:29","modified_gmt":"2015-07-18T05:33:29","slug":"stuck-in-the-middle-of-nowhere","status":"publish","type":"post","link":"https:\/\/www.dark-ware.com\/ja\/stuck-in-the-middle-of-nowhere\/","title":{"rendered":"Stuck in the middle of nowhere"},"content":{"rendered":"<p>Well, I guess have passed a lot of time since I made a critic post&#8230; a critic for myself or to the world&#8230; Anyway there&#8217;s a good reason to do that, so I&#8217;m gonna to be very clear in the whole bunch of feelings and situations that make me feel like a really scared dog in middle of nowhere<\/p>\n<p>&nbsp;<\/p>\n<p>I guess as all you people who read my blog I&#8217;m a guy trying to be a Level Designer, I&#8217;m trying since 2013 with some projects in CryEngine and now with Unreal Engine 4. I must assume, the results are not what I&#8217;ve expected, but sometimes I feel I&#8217;m doing well. I&#8217;m making progress and I can feel it, however at the same time I have the little feeling about it doesn&#8217;t make any change, I&#8217;ve been exiled from the most common developer stereotype of Game Developer in my country, I mean&#8230; I don&#8217;t like Unity, I&#8217;m not fan of 2D and Mobile games, and also I&#8217;m not a fan of stories with weird stuff. Is that right in me? I mean&#8230; Of course all game developers must have their own principles about what kind of games they play, want to create, are planning, etc. But sometimes I feel really&#8230; frustrated to stay in a little stuck style of concept, trying to deal with the model of &#8220;ok is the most that we can do&#8221;. That stupid way of things, and when really amazing concepts of games and also ideas, project prototypes they got blamed just because it doesn&#8217;t obey to they nature.<\/p>\n<p>&nbsp;<\/p>\n<p>Now I&#8217;m suffering a little complex situation, without a job, opportunities lost or some that I cannot apply because I don&#8217;t have the experience needed or the skills needed to to that. Even that makes me think about &#8220;I&#8217;ve been wasting these entire 5 years in game development or the last 3 years in Level Design?&#8221;. My internal answer is not, sometimes as now I feel quite uncomfortable with my situtaion, trying to scape I find another and another and another obstacle in my way, I&#8217;ve been regreting past decisions and also situations so I cannot think to clearly what is going on&#8230; I have a serious problem not in my vocation&#8230; I have the problem probably in the way.<\/p>\n<p>That&#8217;s why some time ago I&#8217;ve been looking for an opportunity to work in a Game Dev Studio or even study game design aspects in US, I&#8217;ve been looking in DigiPen, FullSail, Academy of Art University, etc some degrees such as Bachelors and now Masters Degree to study, even I have more finnancial opportunities with Masters Degrees, anyway I still having so much to learn, to walk, to say, to everything&#8230;<\/p>\n<p>Does anyone know what&#8217;s going on? how could you help me to figure? any Advice?<\/p>","protected":false},"excerpt":{"rendered":"<p>Well, I guess have passed a lot of time since I made a critic post&#8230; a critic for myself or to the world&#8230; Anyway there&#8217;s a good reason to do that, so I&#8217;m gonna to be very clear in the whole bunch of feelings and situations that make me feel like a really scared dog in middle of nowhere &nbsp; I guess as all you people who read my blog I&#8217;m a guy trying to be a Level Designer, I&#8217;m trying since 2013 with some projects in CryEngine and now with Unreal Engine 4. I must assume, the results are not what I&#8217;ve expected, but sometimes I feel I&#8217;m doing [&hellip;]<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[5,6,1,9],"tags":[],"class_list":["post-625","post","type-post","status-publish","format-standard","hentry","category-articles","category-level-design","category-news","category-programming"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts\/625","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/comments?post=625"}],"version-history":[{"count":2,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts\/625\/revisions"}],"predecessor-version":[{"id":627,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/posts\/625\/revisions\/627"}],"wp:attachment":[{"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/media?parent=625"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/categories?post=625"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dark-ware.com\/ja\/wp-json\/wp\/v2\/tags?post=625"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}