Professional Portfolio

Here is a list of the projects were I worked inside different game studios on my career.


Game Reel



  • Role: LiveOps Designer
  • Game Engine: Unity
  • Description: The classic Tetris game that all people know in its mobile version.


  • Role: Gameplay Programming, Prototyping Programming
  • Game Engine: Unity
  • Description: A Crypto-native social hub, creative commons, and free-form MMO community comunicated through Solana blockchain.


  • Role: Game Programmer & Level Designer
  • Game Engine: Unity
  • Description: A Visual novel videogame for socially vulnerable children. Made with Unity I took the role to create Gameplay Elements, API Programming, Back-end Programming and Level Design
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