Well the last weekend I went to Santiago to participate in the VideoGames Extreme Workshop 2014 at Federico Santa María University. The game jam was about to make a videogame is 24 hours in whatever tool what you want…
It’s not the first time in this event, I alredy participated in 2012 and 2013 versions… It’s a really good experience, you can talk with people of local industry here in Chile and also some international people. You can learn a lot of stuff from them, share experiences and also show your previous games to other developers. Anyway the most important thing of this is create a videogame in 24 hours as I said before, it’s a fully productive time when imagination can fly and also make a really good game, or at least a demo for a possible future full game.
This year the thematic was “Astronomy” so then the main idea was making some space exploration videogame, where we have to travel planet by planet to take “Oxygen”, “Minerals” and “Fuel” to our ship that is lost in the middle of space. We make the minimalist version of this game and well with the team that I met we just make some basic mechanics and also a nice level.
I must give acknowledges to my team
- Ignacio Truffello (Programming / GUI Design)
- Juan Pablo Ahumada (Gameplay Programmer)
- Ivan Fuentes Hagar (Director)
- Felipe Ribba (Texture art)
- Bastian Borje (Musician)
If you want to play the little demo where I made a Level Design, please check this link: http://www.mediafire.com/download/t8f0y21mb1hp9va/Astrogon.rar
And if you have Occulus Rift you can enjoy it in this version: http://www.mediafire.com/download/a777cfvclfut78r/Astrogon_OR.rar