Personal Projects
Here is a list of the projects were I worked. This section focus on personal projects, either collaborating with other people, or solo projects as well.
Game Reel
You can find some other little projects in my GitHub and GGJ profile
Check my GGJ ProfileCheck my GitHubInfernal Underground
- Role: Level Design / Level Scripting / Engine Programming
- Game Engine: Cube 2 Engine
- Description: Old-school FPS. Personal project released in 2013 with Hexentic Games team. I’ve made the Level design of all levels in this game, making secret areas and level progression.

